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Topic: Problems & things that might need attention vol. 2

Replies: 86
Views: 67965

PostForum: General   Posted: Sat Jan 31, 2009 20:55 pm   Subject: Problems & things that might need attention vol. 2
No offense, but you don't already have these.

What you currently have, as viewed in vaerlon is: You must be a dwarf, worship fire and be a member of wilder to get things
from this box.

Furtherm ...
Topic: Monk guild schedule

Replies: 2
Views: 9495

PostForum: Guilds   Posted: Sat Jan 24, 2009 09:17 am   Subject: Monk guild schedule
I think someone disabled body of steel rune for monk secondary guild while working on the main one. Just before it was disabled there was an announcement that body of steel will give natural armor but ...
Topic: Defend Vaerlon *coughPK* event

Replies: 10
Views: 10969

PostForum: Ideas   Posted: Fri Aug 15, 2008 12:03 pm   Subject: Defend Vaerlon *coughPK* event
If you want to defend and peekay alot, select hoetown Atherton: problem solved. Not too much atherton rep loss for attackers (even if...who cares?). Plenty of action available. Quite inexistant chance ...
Topic: Partying vs Soloing, guilds

Replies: 14
Views: 14576

PostForum: General   Posted: Tue Jun 24, 2008 06:29 am   Subject: Partying vs Soloing, guilds
I'ld say alot but I must pinpoint a few stickies which everyone should agree with (their pretty general facts but havent been stated):
1. The first and foremost hinderance to geting a party is the hu ...
Topic: tunes to profession levels and skinning

Replies: 9
Views: 9396

PostForum: Ideas   Posted: Thu Jun 19, 2008 17:37 pm   Subject: tunes to profession levels and skinning
Carpenters are worth more levels then 4. I'ld say 10 levels in total including the loggers abilities (not the actual levels). Maybe put some timbering skills in masters of timber and temporarly remove ...
Topic: guild donation boxes

Replies: 5
Views: 6898

PostForum: Ideas   Posted: Thu Nov 30, 2006 11:56 am   Subject: guild donation boxes
I have a suggestion with a slight tendency of request to make regarding these boxes. Those are great stuff and usefull and all but I ran into a nasty situation. I placed one in Double Dragon Inn and ...
Topic: Caravan

Replies: 14
Views: 11297

PostForum: Ideas   Posted: Fri Feb 17, 2006 17:24 pm   Subject: Caravan
I go for the "or", definetly "or". Get up and explore guys! I dont' say it'll be like you imagined but it is nicer then nice.
Topic: Caravan

Replies: 14
Views: 11297

PostForum: Ideas   Posted: Thu Feb 16, 2006 20:29 pm   Subject: Caravan
I wonder why never mentioned this: there is a "protect the caravan" general idea in use, available to anyone at any time. On the other side one would have to ExPlOrE to gain that knowledge or find out ...
Topic: Party Status - Busy flag

Replies: 6
Views: 6414

PostForum: Ideas   Posted: Thu Feb 09, 2006 08:57 am   Subject: Party Status - Busy flag
I might be old fashioned but "party status" used to be the best tool for party leaders, back in the day. All mon party is kinda useless in the heat of the battle and stuff. One can only rely on party ...
Topic: Score Mark 2

Replies: 18
Views: 18489

PostForum: Ideas   Posted: Tue Jan 31, 2006 14:02 pm   Subject: Score Mark 2
In the <game-info> that anounced the coding of "score -e" command it is said some spells are missing and to be reported here.
The ranger's spell "Guided aim" is not shown in "score -e" si ...
Topic: Artisan tweaks

Replies: 13
Views: 10723

PostForum: Ideas   Posted: Mon Jan 23, 2006 09:16 am   Subject: Artisan tweaks
I've read alot in my life but today I realised that what I have taken for granted was actually a gift. Now I realise how hard is for some to actually read.
I won't quote myself (the initial post is ...
Topic: Artisan tweaks

Replies: 13
Views: 10723

PostForum: Ideas   Posted: Fri Jan 20, 2006 18:43 pm   Subject: Artisan tweaks
i. I did not desire to "share information" and thus I just mentioned "skilled alchemists" refering to that skill.
ii. Not every player is alchemist and/or leathercrafter.
iii. Only Artisans can maxi ...
Topic: Artisan tweaks

Replies: 13
Views: 10723

PostForum: Ideas   Posted: Fri Jan 20, 2006 12:33 pm   Subject: Artisan tweaks
Skin Storage Container

This container would be very useful now that there are quite some valuable skins which, for various reasons like: "There is no leathercrafter/dragonscalecrafter undile", ...
Topic: Name that guild contest!

Replies: 58
Views: 90375

PostForum: Guilds   Posted: Fri Jan 06, 2006 13:49 pm   Subject: Name that guild contest!
The Hopeless White Eyes - a bit melodramatic
The Icedwellers - occupational hazard
The Hardskinned - dunno where that came from
Topic: New players could be more easily helped or ignored

Replies: 16
Views: 12410

PostForum: Ideas   Posted: Sat Nov 05, 2005 18:29 pm   Subject: New players could be more easily helped or ignored
There have been and certainly will be many cases in which freshly created characters spamed the channels, offended players, advertised or generally misused the channels. What if we could help those ...

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