Search found 82 matches
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Topic: Icequotes
echcua

Replies: 7
Views: 5807

PostForum: Ideas   Posted: Mon Jun 12, 2006 18:31 pm   Subject: Icequotes
Usage: 'icequote [category] [max]'
'icequote <nmbr> [max] [category]'
'icequote <nmbr> to <nmbr> [max] [category]'
'icequote <all|latest|best|worst|random& ...
Topic: Icequotes
echcua

Replies: 7
Views: 5807

PostForum: Ideas   Posted: Mon Jun 12, 2006 16:15 pm   Subject: Icequotes
Ok, next thing. Brainstorm categories that quotes could be split up into, I'll start it off
Random
Famous
Topic: Icequotes
echcua

Replies: 7
Views: 5807

PostForum: Ideas   Posted: Sun Jun 11, 2006 07:36 am   Subject: Icequotes
Quick poll to see if there is any interest in having a quoting system where you can quote different things to do with the mud or just famous quotes that you think are cool. Mainly a regen fodder idea.
Topic: Resize Hut Ideas
echcua

Replies: 8
Views: 6063

PostForum: Ideas   Posted: Sat Jun 10, 2006 16:20 pm   Subject: Resize Hut Ideas
Someone fumbled doing your resize
Topic: UNfreeze
echcua

Replies: 1
Views: 7070

PostForum: Newbie Discussion   Posted: Sat Jun 10, 2006 04:48 am   Subject: UNfreeze
Any wizard.
Topic: Resize Hut Ideas
echcua

Replies: 8
Views: 6063

PostForum: Ideas   Posted: Sat Jun 10, 2006 04:46 am   Subject: Resize Hut Ideas
1) There is a skill that improves the resizers take.
2) You can't make a mistake in the resize hut as the resizer has no options
Topic: Resize hut back up and running.
echcua

Replies: 0
Views: 4905

PostForum: Announcements   Posted: Fri Jun 09, 2006 13:18 pm   Subject: Resize hut back up and running.
Resize hut is back up and running, there was a day delay (due to dev being down) between backups so if your item is missing I am deeply sorry (I can't reimb you as there is no record).

The good new ...
Topic: Client HowTo - RoAClient
echcua

Replies: 1
Views: 15130

PostForum: Newbie Discussion   Posted: Thu Jun 08, 2006 14:46 pm   Subject: Client HowTo - RoAClient
This help file will demonstrate some features of using a client, specifically RoAClient. I have been asked on several occasions on how to get my client to look like the one on the website (under bold. ...
Topic: Newbie Guide - Arms and Armourment
echcua

Replies: 2
Views: 10023

PostForum: Newbie Discussion   Posted: Thu Jun 08, 2006 09:29 am   Subject: Newbie Guide - Arms and Armourment
There are also extensive help files under Documentation (right hand panel on this page) which you should check out. Plus the extensive help docs ingame.
Topic: New animal species
echcua

Replies: 5
Views: 5369

PostForum: General   Posted: Wed Jun 07, 2006 02:14 am   Subject: New animal species
Fixed Razz
Topic: Traps 2.0
echcua

Replies: 0
Views: 4544

PostForum: Announcements   Posted: Tue Jun 06, 2006 00:53 am   Subject: Traps 2.0
For those who don't know I have been recoding the trap system the last few days. Here is the layout of the changes:

1) Traps now have stat/skill requirements for you to be able to use them.
2) New ...
Topic: The gathering of smiths, channelers and seamstresses...
echcua

Replies: 0
Views: 4255

PostForum: Announcements   Posted: Mon May 29, 2006 04:23 am   Subject: The gathering of smiths, channelers and seamstresses...
Icesus' smiths, channelers and seamstresses have had a secret meeting and have agreed to a unified system, which they have laid out in the 'help utilities' document.

Each utility, as they now call ...
Topic: Connections problems
echcua

Replies: 0
Views: 4193

PostForum: Announcements   Posted: Thu Apr 06, 2006 12:10 pm   Subject: Connections problems
There appears to be connection problems using icesus.org for the time being. To get around this use the ip address directly.

Icesus ip address: 62.73.49.119

Sorry for the inconvience.

Addendu ...
Topic: Artisan Prices (Titanium+)
echcua

Replies: 16
Views: 12992

PostForum: General   Posted: Mon Mar 27, 2006 09:59 am   Subject: Artisan Prices (Titanium+)
Upon reading this thread again I've completely lost what people are whining about hehe. Could someone recap, or has the issue been sorted out? Just in case you haven't realised the game mechanics in r ...
Topic: Alert channel
echcua

Replies: 5
Views: 4384

PostForum: Ideas   Posted: Thu Mar 09, 2006 12:01 pm   Subject: Alert channel
First point is channel code. Until the bug is found in the driver where what is known as a 'channel wipe' is sorted out we cannot really touch it. As to movement code whilst this isn't as difficult to ...
 

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