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  Topic: Problems & things that might need attention vol. 2
rotax

Replies: 86
Views: 62224

PostForum: General   Posted: Wed Feb 25, 2009 13:33 pm   Subject: Problems & things that might need attention vol. 2
Is it just me or does lure crafting take a horrendous amount of time to increase in skill?
  Topic: Seeing across water
rotax

Replies: 3
Views: 4609

PostForum: Ideas   Posted: Tue Feb 24, 2009 15:22 pm   Subject: Seeing across water
I can't drown, I float on water. This isn't an idea to service me; I just thought it would make sense that you should be able to see quite a ways across water.
  Topic: Seeing across water
rotax

Replies: 3
Views: 4609

PostForum: Ideas   Posted: Mon Feb 23, 2009 19:55 pm   Subject: Seeing across water
Perhaps the viewing distance across water should be increased by 1 or 2 tiles?
  Topic: Instant kills?
rotax

Replies: 6
Views: 6782

PostForum: Ideas   Posted: Mon Feb 23, 2009 18:30 pm   Subject: Instant kills?
Want instant kills? Easy... reincarnate into a beholder, join any guild you want, make it to level 50, and then just run around using your disintegration eye. Granted, it doesn't always 1 hit kill, ...
  Topic: Pets!
rotax

Replies: 21
Views: 13796

PostForum: Ideas   Posted: Sun Sep 11, 2005 18:39 pm   Subject: Pets!
I want minny as a pet.
  Topic: Do you like masteries?
rotax

Replies: 34
Views: 22174

PostForum: Ideas   Posted: Wed Sep 07, 2005 13:07 pm   Subject: Do you like masteries?
air priests really don't need masteries to work. In fact, it's more like a christmas present when the mastery hits and when it does, no-one notices it. Wink

Play time: 5 weeks 4 days
still 3 masteri ...
  Topic: New mobs?
rotax

Replies: 18
Views: 15292

PostForum: Ideas   Posted: Sun Sep 04, 2005 20:32 pm   Subject: New mobs?
A few words are spelled differently, yes, but the grammatical structure is still the same.
  Topic: Booths and cash
rotax

Replies: 7
Views: 6591

PostForum: Ideas   Posted: Sun Aug 28, 2005 14:59 pm   Subject: Booths and cash
like a fish net trap Very Happy
  Topic: New mobs?
rotax

Replies: 18
Views: 15292

PostForum: Ideas   Posted: Sun Aug 28, 2005 14:40 pm   Subject: New mobs?
All of these are from mythology. Whether or not some mobs would fit into icesus can be discussable, and these dont have to be on the OW. They can be unique mobs. Also the xp is just kind of a rando ...
  Topic: New mobs?
rotax

Replies: 18
Views: 15292

PostForum: Ideas   Posted: Sun Aug 28, 2005 04:41 am   Subject: New mobs?
Here's some ideas for new mobs:

Opinicus - A body and four legs like a lion, the head neck and wings of an eagle, and the short tail of a camel. 100k-120k xp?

Bunyip - This is an Australian mons ...
  Topic: Moved to Ideas section
rotax

Replies: 0
Views: 2932

PostForum: General   Posted: Sun Aug 28, 2005 03:53 am   Subject: Moved to Ideas section
http://www.icesus.org/Forums/viewtopic.php?t=845
  Topic: New Weapons
rotax

Replies: 16
Views: 15360

PostForum: Ideas   Posted: Sun Aug 28, 2005 03:17 am   Subject: New Weapons
It would probably just make things horribly unbalanced, but wouldnt a stiletto be a much better weapon for shadowdancers? Longer blade = deeper wound = more damage. Seems like that should be the cas ...
  Topic: Guild Idea
rotax

Replies: 6
Views: 6128

PostForum: Guilds   Posted: Fri Aug 26, 2005 17:01 pm   Subject: Guild Idea
Dont forget to add a partyidle subguild. Does Jix get to lead the guild by default?
  Topic: Traps...?
rotax

Replies: 12
Views: 23138

PostForum: Newbie Discussion   Posted: Mon Aug 22, 2005 16:14 pm   Subject: Traps...?
You need to have a high fishing skill to use fish net traps.
  Topic: PK in icesus.
rotax

Replies: 71
Views: 49725

PostForum: General   Posted: Mon Aug 22, 2005 02:56 am   Subject: PK in icesus.
how about traps get changed so instead of going off when you enter a room, they go off when you leave the room they are in? Then you can have a chance to simply "search" the room before you set off t ...
 
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