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  Topic: Newbie Guide - Arms and Armourment

Replies: 2
Views: 11608

PostForum: Newbie Discussion   Posted: Sun Jun 18, 2006 13:58 pm   Subject: Newbie Guide - Arms and Armourment
Well hello there. Misinformation correction: All non- chitinium silk light armour is certainly not trash. This is the damn newbie discussion and let's treat it as such. Fine steel bezainted cuir-boull ...
  Topic: Outdoorsy idea (hippie crap)

Replies: 8
Views: 7848

PostForum: Ideas   Posted: Mon May 29, 2006 13:05 pm   Subject: Outdoorsy idea (hippie crap)
Soo, This isn't really a huge deal or anything but it would add a bit of atmosphere and would be generally neat I think.

When in an outworld terrain likely to have trees have a "climb tree" functio ...
  Topic: Let there be (no) light!

Replies: 10
Views: 9472

PostForum: Ideas   Posted: Fri May 26, 2006 12:48 pm   Subject: Let there be (no) light!
If you cant see, either its just black darkness or white brightness, you cant also see where that darkness/brightness is coming from. So there no seeying why you cant see.

And the info about how br ...
  Topic: Damage and materials

Replies: 4
Views: 5362

PostForum: Ideas   Posted: Thu May 25, 2006 13:43 pm   Subject: Damage and materials
I just had an incident where I hit (a fairly weak hit) against a rat with my _Diamond_ two-handed sword, and it got damaged. Now I understand icesus isn't RL but since as far as I know diamond is a ra ...
  Topic: Let there be (no) light!

Replies: 10
Views: 9472

PostForum: Ideas   Posted: Wed May 24, 2006 19:51 pm   Subject: Let there be (no) light!
So you want to see why it is you can't see?
I see a problem there.

So. what you're saying here is that when you turn off the light in a room or the sun sets you suddenly become totally blind and a ...
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