Search found 10 matches
Author Message
Topic: more on summary
seryn

Replies: 6
Views: 5544

PostForum: Ideas   Posted: Thu Apr 12, 2007 06:40 am   Subject: more on summary
spells/skills should bee in the same system.
they are the different sides of the same coin.

With spells you type 'cast <thingy>' and then stand around looking stupid for a while, and then s ...
Topic: Change artisans to money making guild.
seryn

Replies: 40
Views: 23562

PostForum: Ideas   Posted: Thu Sep 07, 2006 04:48 am   Subject: Change artisans to money making guild.
That is a pretty good idea about jewelers, and I would toss in one other thing: customizing armours.

I know I would definately pay a bit of a premium for a piece of armour that was engraved with an ...
Topic: Change artisans to money making guild.
seryn

Replies: 40
Views: 23562

PostForum: Ideas   Posted: Tue Sep 05, 2006 22:15 pm   Subject: Change artisans to money making guild.
I halfway agree with Mr. Dunny Bunny that artisans should not be making 'uber' items comparable to the best eq-mob loot. However, there is a difference between 'uber' and 'uber'. Right now there are ...
Topic: Change artisans to money making guild.
seryn

Replies: 40
Views: 23562

PostForum: Ideas   Posted: Tue Sep 05, 2006 10:16 am   Subject: Change artisans to money making guild.
If those silly wizzish sorts wanted to fix smiths not to be out of balance while at the same time not sucking, the first thing they need to do is tone down the speed of item creation. Icesus usually ...
Topic: Tornado slash
seryn

Replies: 6
Views: 4793

PostForum: Ideas   Posted: Fri Mar 03, 2006 01:43 am   Subject: Tornado slash
I think that the main concerns to think about are:

1. Does ranger guild really need an area attack like this?

2. Once the wizzies have taken sledgehammers to this to put it in balance with the c ...
Topic: Shifter woes.
seryn

Replies: 1
Views: 6922

PostForum: Newbie Discussion   Posted: Sun Nov 27, 2005 23:58 pm   Subject: Shifter woes.
As I understand it, whips don't work quite right since weapon weight/mass and the strength needed to wield is affected by weapon length and it doesn't take into account that a whip would be handled as ...
Topic: Clan System
seryn

Replies: 11
Views: 5960

PostForum: Ideas   Posted: Thu Jun 24, 2004 04:42 am   Subject: Clan System
Two topics on this, so not really sure which one I should be posting to, but it seems to me that clans of a sort are exactly what Icesus needs to spruce up current events. Instead of clans that rando ...
Topic: From the Depths of my Insanity
seryn

Replies: 1
Views: 2600

PostForum: Ideas   Posted: Fri Jun 04, 2004 05:40 am   Subject: From the Depths of my Insanity
I finally managed to lower myself to the very depths of insanity reachable by an infecti, and although the things other people see at that point are pretty crazy, the things the psionicist herself see ...
Topic: Shapeshifter Titles
seryn

Replies: 0
Views: 2226

PostForum: Ideas   Posted: Mon May 31, 2004 15:02 pm   Subject: Shapeshifter Titles
I think it would be neat if instead of having pretitles only for the guild leader there would be a series of pretitles that shifters could have in animal form, since normal titles don't show up. For ...
Topic: Earth Priests
seryn

Replies: 48
Views: 23566

PostForum: Ideas   Posted: Sat May 29, 2004 12:56 pm   Subject: Earth Priests
Just adding my 2 silver, but since I very much miss being an epriest I'd like them to come back as cool as they used to be (just not as powerful).

Anyway, Thoran's idea of dividing the guild into a ...
 

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