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  Topic: Mythbusting Icesus
torvus

Replies: 163
Views: 201146

PostForum: General   Posted: Thu Oct 16, 2014 21:02 pm   Subject: Mythbusting Icesus
What determines which weapon you counter-attack with? Seems like every time I see one I end up using my shield for it.
  Topic: Mythbusting Icesus
torvus

Replies: 163
Views: 201146

PostForum: General   Posted: Thu Oct 16, 2014 21:02 pm   Subject: Mythbusting Icesus
What determines which weapon you counter-attack with? Seems like every time I see one I end up using my shield for it.
  Topic: Mythbusting Icesus
torvus

Replies: 163
Views: 201146

PostForum: General   Posted: Thu Oct 16, 2014 21:02 pm   Subject: Mythbusting Icesus
What determines which weapon you counter-attack with? Seems like every time I see one I end up using my shield for it.
  Topic: Game is down?
torvus

Replies: 2
Views: 6487

PostForum: General   Posted: Sat Dec 28, 2013 05:12 am   Subject: Game is down?
"%% Connecting to icesus.org 23...
%% Network error: The operation couldn’t be completed. Connection refused
%% Disconnected.
%% Connecting to icesus.org 23...
%% Network error: The operati ...
  Topic: Mythbusting Icesus
torvus

Replies: 163
Views: 201146

PostForum: General   Posted: Sun Dec 02, 2012 21:55 pm   Subject: Mythbusting Icesus
Does the Crescent Moon function better for it's original wielder?
  Topic: Mythbusting Icesus
torvus

Replies: 163
Views: 201146

PostForum: General   Posted: Sat Dec 01, 2012 15:33 pm   Subject: Mythbusting Icesus
What does Grandmaster of Archery or Throwing do? None of them seem too apparent.

Does grandmaster of shields only give free hits?
  Topic: State of the Game: 2012
torvus

Replies: 29
Views: 41020

PostForum: General   Posted: Thu Mar 01, 2012 14:41 pm   Subject: State of the Game: 2012
I don't consider the one slot items to be as much of a problem maybe. In the short term they present a way for higher end players to upgrade their eq by gathering/hoarding decent quality shards.

A ...
  Topic: Strange Bug
torvus

Replies: 0
Views: 2169

PostForum: General   Posted: Thu Nov 11, 2010 05:53 am   Subject: Strange Bug
Having trouble with game, I can log in fine. But, whenever I try and type a command I receive the following message.

*Array index out of bounds
Trace written to /log/runtime

I'm assuming it isn ...
  Topic: Guild Items
torvus

Replies: 2
Views: 7845

PostForum: Guilds   Posted: Wed May 05, 2010 00:02 am   Subject: Guild Items
Any chance Coven or Monk's guild item could be changed from misc slot? Or perhaps the requirement to be wearing them to perform certain functions removed? I've been thinking about making a silly hybri ...
  Topic: New Guild - Dragon Knights
torvus

Replies: 3
Views: 9704

PostForum: Guilds   Posted: Wed Apr 01, 2009 21:08 pm   Subject: New Guild - Dragon Knights
So, I just make a secondary, get my friend healer to stand in the room with me. Go defensive, and attack some weak mob and keep some heal over time spells up to raise my natural armour mastery to 100% ...
  Topic: Problems & things that might need attention vol. 2
torvus

Replies: 86
Views: 64039

PostForum: General   Posted: Sun Feb 01, 2009 06:49 am   Subject: Problems & things that might need attention vol. 2
Total worth is what the share is based on.
  Topic: Teaser, eta 2024... or not
torvus

Replies: 8
Views: 14772

PostForum: Guilds   Posted: Wed Nov 12, 2008 22:29 pm   Subject: Teaser, eta 2024... or not
Guild has no hp or ep or psp! All of their stats are added to sp!
  Topic: Defend Vaerlon *coughPK* event
torvus

Replies: 10
Views: 10344

PostForum: Ideas   Posted: Wed Jul 23, 2008 06:38 am   Subject: Defend Vaerlon *coughPK* event
Comas, you're thinking too... Expish. A Ethereal and a few tanks aren't going to live very long if an invisible mage enters room and casts tornado while you're in a fight. There goes your level 5 mini ...
  Topic: tunes to profession levels and skinning
torvus

Replies: 9
Views: 8939

PostForum: Ideas   Posted: Sun Jun 22, 2008 14:21 pm   Subject: tunes to profession levels and skinning
My Sarcasm was lost on you Sad
  Topic: tunes to profession levels and skinning
torvus

Replies: 9
Views: 8939

PostForum: Ideas   Posted: Sun Jun 22, 2008 03:06 am   Subject: tunes to profession levels and skinning
Sweet. If Loggers gets reduced to one level, then you should need 100% Knowledge of trees to join!

As for hiring Npc Miners, that sounds cool. But you have to offer them workplace insurance plans a ...
 
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