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belannaer
Wizard

Posts: 566
Location: Oulu, Finland

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PostPosted: Wed Oct 21, 2009 15:44 pm Reply with quoteBack to top

Player resistance system has been revamped. This is how it works now:

Resistance formula now works with a certain treshold that increases as damage increases. Below certain amount of damage it works as it did before (chance to resist half of the damage), over that "cap" it starts to increase amount of resistance treshold.

For example if you would receive ~400 damage you would be able to resist maximum of 30% (not a real value) of the damage directly through your resistances. So if you had 30%+ resistance you would directly reduce 30% from the damage, if you have less you will resist only that amount. At high amounts of damage you can resist up to 80% (very real value) of the damage directly through this. You will receive a message when this happens and it informs you about the amount of damage resisted. Non-physical damages will inform always, physical damage only when the damage is high enough, but you will still resist at lower damages even if there isn't any message.

You always still have your resistance % chance to resist half of the incoming damage.
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