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belannaer
Wizard

Posts: 566
Location: Oulu, Finland

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PostPosted: Thu Jun 02, 2005 16:17 pm Reply with quoteBack to top

I went through whole battle code and fixed/tuned/changed lots of stuff in there. Some of the most important changes:

* Small/medium sized monks get more benefit from dex than str now.
* Continuous assault is now more effective.
* Improvised combinations helps with continuous assault.
* Armour skills now affect dex/str penalties from armours.
* Level no longer affects these penalties.
* Small/medium-sized weapons are now more effective.
* Dexterity affects damage of weapons now (a lot in some cases).
* Swords in general are better for parrying
* Staves are less useful for parrying now
* Damage is higher now if you have right stats for your weapon

And many many more (most of which I already forgot).
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