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	<id>https://icesus.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Newbie_areas</id>
	<title>Newbie areas - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://icesus.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Newbie_areas"/>
	<link rel="alternate" type="text/html" href="https://icesus.org/wiki/index.php?title=Newbie_areas&amp;action=history"/>
	<updated>2026-04-23T12:28:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.7</generator>
	<entry>
		<id>https://icesus.org/wiki/index.php?title=Newbie_areas&amp;diff=3919&amp;oldid=prev</id>
		<title>imported&gt;Ezenya: added newbie tome category</title>
		<link rel="alternate" type="text/html" href="https://icesus.org/wiki/index.php?title=Newbie_areas&amp;diff=3919&amp;oldid=prev"/>
		<updated>2020-06-02T18:13:36Z</updated>

		<summary type="html">&lt;p&gt;added newbie tome category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:13, 2 June 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l62&quot;&gt;Line 62:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When traveling to areas, remember that there is an ep-cost for moving through outworld terrains other than roads, ie if you walk around in the outworld and aren&amp;#039;t on a road, your endurance points will decrease. The rougher the terrain, the more tiring it is to move through.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When traveling to areas, remember that there is an ep-cost for moving through outworld terrains other than roads, ie if you walk around in the outworld and aren&amp;#039;t on a road, your endurance points will decrease. The rougher the terrain, the more tiring it is to move through.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Player&#039;s_Handbook]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[category:Player&#039;s_Handbook&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]][[category:Newbie tome&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Ezenya</name></author>
	</entry>
	<entry>
		<id>https://icesus.org/wiki/index.php?title=Newbie_areas&amp;diff=3918&amp;oldid=prev</id>
		<title>imported&gt;Cyto at 21:02, 8 June 2019</title>
		<link rel="alternate" type="text/html" href="https://icesus.org/wiki/index.php?title=Newbie_areas&amp;diff=3918&amp;oldid=prev"/>
		<updated>2019-06-08T21:02:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:02, 8 June 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= The sewers of Vaerlon =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= The sewers of Vaerlon =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The sewers of Vaerlon are hard to get into, as the manholes are usually closed. The sewers are large and widely spread, so search the city carefully if you wish to go down there. Most of the manholes are locked, but the one in the&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The sewers of Vaerlon are hard to get into, as the manholes are usually closed. The sewers are large and widely spread, so search the city carefully if you wish to go down there. Most of the manholes are locked, but the one in the dwarven quarter (northern part of Vaerlon) is usually left open by absent-minded dwarf mainters. But be warned, the sewers are a dangerous place for a lonely player. Lots of villains live there, looking for an easy kill.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;dwarven quarter (northern part of Vaerlon) is usually left open by absent-minded dwarf mainters. But be warned, the sewers are a dangerous place for a lonely player. Lots of villains live there, looking for an easy kill.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Gale&amp;#039;s berry-farm =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Gale&amp;#039;s berry-farm =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Cyto</name></author>
	</entry>
	<entry>
		<id>https://icesus.org/wiki/index.php?title=Newbie_areas&amp;diff=3917&amp;oldid=prev</id>
		<title>imported&gt;Cyto at 21:02, 8 June 2019</title>
		<link rel="alternate" type="text/html" href="https://icesus.org/wiki/index.php?title=Newbie_areas&amp;diff=3917&amp;oldid=prev"/>
		<updated>2019-06-08T21:02:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://icesus.org/wiki/index.php?title=Newbie_areas&amp;amp;diff=3917&amp;amp;oldid=3916&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>imported&gt;Cyto</name></author>
	</entry>
	<entry>
		<id>https://icesus.org/wiki/index.php?title=Newbie_areas&amp;diff=3916&amp;oldid=prev</id>
		<title>imported&gt;Cyto: Created page with &quot;&lt;pre&gt;                 Areas for beginning adventurers                         Although finding monsters usually is easy, it can be harder  for beginning adventurers to find mo...&quot;</title>
		<link rel="alternate" type="text/html" href="https://icesus.org/wiki/index.php?title=Newbie_areas&amp;diff=3916&amp;oldid=prev"/>
		<updated>2019-06-08T20:58:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt;                 Areas for beginning adventurers                         Although finding monsters usually is easy, it can be harder  for beginning adventurers to find mo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
                Areas for beginning adventurers&lt;br /&gt;
                      &lt;br /&gt;
 Although finding monsters usually is easy, it can be harder&lt;br /&gt;
 for beginning adventurers to find monsters which they&lt;br /&gt;
 actually have a chance of defeating in combat. Here are&lt;br /&gt;
 listed some which have been found suitable for&lt;br /&gt;
 beginners. And do not make the usual mistake of attacking&lt;br /&gt;
 the innocent citizens of Vaerlon; you will regret that. Also&lt;br /&gt;
 remember to use the &amp;#039;consider&amp;#039;-command frequently to check&lt;br /&gt;
 how hard the monsters you meet are. Remember, &amp;quot;Vaerlon&amp;quot; is&lt;br /&gt;
 the name of the city you started in.&lt;br /&gt;
&lt;br /&gt;
House of clan Bloodaxe (#1 choice for every newbie)&lt;br /&gt;
----------------------&lt;br /&gt;
This house filled with wild animals, goblinoids and some orcs is just one block northeast from the Double Dragon inn. &lt;br /&gt;
&lt;br /&gt;
You will find very easy animals roaming the outer rim of the house perimeter. Kobolds and goblins occupy the inner yard and surrounding wall corridors, but are still relatively easy. Orcs and ogres occupy the house inside the walls and can be challenging for a newbie. Use listen (&amp;#039;help listen&amp;#039;) to learn how to locate your prey. &lt;br /&gt;
&lt;br /&gt;
This area is meant purely for newbies to learn Icesus. Map of the area can be found from here: [[ House_of_clan_Bloodaxe | House of clan Bloodaxe ]]&lt;br /&gt;
&lt;br /&gt;
Rat-infested warehouse (#1 choice for every newbie)&lt;br /&gt;
----------------------&lt;br /&gt;
&lt;br /&gt;
 This warehouse lies in the southeastern part of&lt;br /&gt;
 Vaerlon. Once filled with the goods of merchants, it was&lt;br /&gt;
 abandoned due to an extraordinary amount of rats appearing&lt;br /&gt;
 there. Now Vizra, an old female dwarf from a rich merchant&lt;br /&gt;
 family, has gained permission to hire young adventurers to&lt;br /&gt;
 kill the rats from the warehouse. She hopes this will clear&lt;br /&gt;
 the warehouse and enable her family to gain control of it.&lt;br /&gt;
&lt;br /&gt;
 Vizra stands at the entrance to the warehouse. Talk to her&lt;br /&gt;
 with the &amp;#039;ask&amp;#039;-command, starting with &amp;#039;ask vizra&amp;#039;. She will&lt;br /&gt;
 tell you how you can help, if you ask about it.&lt;br /&gt;
&lt;br /&gt;
 There are usually plenty of rats in the warehouse which you&lt;br /&gt;
 can kill and get paid for, in the way Vizra explains. Note&lt;br /&gt;
 that she checks your level and amount of experience before&lt;br /&gt;
 paying you, adjusting the sum thereafter so that younger and&lt;br /&gt;
 more inexperienced player get paid more. Adventurers above&lt;br /&gt;
 level 10 does not get paid at all, no. Vizra also gives some&lt;br /&gt;
--More--(21%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 free torches to young players, if asked correctly.&lt;br /&gt;
&lt;br /&gt;
 If someone recently has killed many rats, the warehouse&lt;br /&gt;
 might appear empty. More rats will appear soon, in that&lt;br /&gt;
 case. Beginners should not venture below the first basement&lt;br /&gt;
 level; it is said there can be dangerous monsters down&lt;br /&gt;
 there.&lt;br /&gt;
&lt;br /&gt;
 Those who keep their eyes open and their wits about might&lt;br /&gt;
 find hidden things and tasks to perform.&lt;br /&gt;
&lt;br /&gt;
 If you don&amp;#039;t want to kill rats and would like to instead &lt;br /&gt;
 hunt them on the streets of Vaerlon or Atherton you should&lt;br /&gt;
 go either to downstairs of the magic shop in Vaerlon or &lt;br /&gt;
 at the adventurer&amp;#039;s guild at Atherton and talk to the &lt;br /&gt;
 small hooded ratling there. This way you don&amp;#039;t risk yourself&lt;br /&gt;
 getting wounded by the rats and still receive money and&lt;br /&gt;
 experience.&lt;br /&gt;
&lt;br /&gt;
Drudric&amp;#039;s Hut&lt;br /&gt;
-------------&lt;br /&gt;
&lt;br /&gt;
 Drudric can be found in his hut located east from Vaerlon.&lt;br /&gt;
 Just follow the road going east from the southern gate,&lt;br /&gt;
 cross a bridge and take the path going south. Greet&lt;br /&gt;
 Drudric and he&amp;#039;ll help you to get started.&lt;br /&gt;
&lt;br /&gt;
 After completing some tasks for him, he will allow you to&lt;br /&gt;
 use a portal for quick access to newbie areas. &lt;br /&gt;
&lt;br /&gt;
The dwarven mines of Vaerlon &lt;br /&gt;
----------------------------&lt;br /&gt;
&lt;br /&gt;
 The entrance to the dwarven mines is in the tunnel going&lt;br /&gt;
 through the mountains northwest of Vaerlon. First enter the&lt;br /&gt;
 tunnel in the northwestern part of Vaerlon, just southeast&lt;br /&gt;
 of the smithy. Then go through the tunnel southwest-westward&lt;br /&gt;
--More--(43%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 until you see a steel door. Beyond it lies the mines. If it&lt;br /&gt;
 is locked, look for the key nearby. The monster on the first&lt;br /&gt;
 level of the mines are suitable for all but the most&lt;br /&gt;
 beginning adventurers. The monsters further down might also&lt;br /&gt;
 be suitable, but there are also aggressive monsters down&lt;br /&gt;
 there. Aggressive monsters will attack any adventurer they&lt;br /&gt;
 see, and can be dangerous.  If your terminal supports&lt;br /&gt;
 colour, they will show up in red text so that they are more&lt;br /&gt;
 easily distinguishable.&lt;br /&gt;
&lt;br /&gt;
 NOTE: Do *NOT* take the northwest tunnel, there lives a &lt;br /&gt;
 dangerous cave bear. &lt;br /&gt;
&lt;br /&gt;
The forest of Namgeb &lt;br /&gt;
--------------------&lt;br /&gt;
&lt;br /&gt;
 Going all the way through the tunnel through the mountains&lt;br /&gt;
 which starts in the northwestern part of Vaerlon (see&lt;br /&gt;
 above), you come to a road. Following it you come to a&lt;br /&gt;
 crossing where two paths lead away. The northeastern path&lt;br /&gt;
 leads to the forest of Namgeb, if you follow it&lt;br /&gt;
 northwards. In the forest are animals and inhabitants which&lt;br /&gt;
 beginners might stand a chance against. Be careful of the&lt;br /&gt;
 aggressive wolf pack leader which also roams the forest,&lt;br /&gt;
 though.&lt;br /&gt;
&lt;br /&gt;
The sewers of Vaerlon &lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
 The sewers of Vaerlon are hard to get into, as the manholes&lt;br /&gt;
 are usually closed. The sewers are large and widely spread,&lt;br /&gt;
 so search the city carefully if you wish to go down&lt;br /&gt;
 there. Most of the manholes are locked, but the one in the&lt;br /&gt;
 dwarven quarter (northern part of Vaerlon) is usually left&lt;br /&gt;
 open by absent-minded dwarf mainters. But be warned, the &lt;br /&gt;
 sewers are a dangerous place for a lonely player. Lots of &lt;br /&gt;
 villains live there, looking for an easy kill.&lt;br /&gt;
--More--(64%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gale&amp;#039;s berry-farm&lt;br /&gt;
-----------------&lt;br /&gt;
A small berry-farm is established just northeast from &lt;br /&gt;
Vaerlon&amp;#039;s north gate. From there you can find a small forest, &lt;br /&gt;
some farming fields and a small farmhouse and of course, all &lt;br /&gt;
the usual farm animals. It is rumoured that the farmer &lt;br /&gt;
himself is ill and his wife desperately needs some aid to &lt;br /&gt;
take care of the farm.&lt;br /&gt;
&lt;br /&gt;
An ancient crypt&lt;br /&gt;
----------------&lt;br /&gt;
There is an ancient crypt northwest from Vaerlon, said to &lt;br /&gt;
contain riches beyond ones wildest dreams. While this may be &lt;br /&gt;
exaggerated a bit, it does contain riches beyond your usual &lt;br /&gt;
newbie&amp;#039;s dreams. To get there, leave Vaerlon through the &lt;br /&gt;
western gate and continue the road northwards. Take the path &lt;br /&gt;
to the west after the river and you should find it. Beware, &lt;br /&gt;
though, not all of the explorers have returned safely once &lt;br /&gt;
gone inside.&lt;br /&gt;
&lt;br /&gt;
The outworld &lt;br /&gt;
------------&lt;br /&gt;
&lt;br /&gt;
 The outworld is where you are when you step out of&lt;br /&gt;
 Vaerlon. Like in the city, you will see a small map of you&lt;br /&gt;
 surroundings when you walk around, unless you are in&lt;br /&gt;
 &amp;#039;brief&amp;#039;-mode (&amp;#039;help brief&amp;#039;). You can find some small&lt;br /&gt;
 monsters here during the day, especially on plains and&lt;br /&gt;
 meadows (shown on the map as &amp;quot;p&amp;quot; and &amp;quot;m&amp;quot;) and in sparse&lt;br /&gt;
 forests (&amp;quot;e&amp;quot;, &amp;quot;f&amp;quot;, &amp;quot;d&amp;quot;). Do not venture into deep forests or&lt;br /&gt;
 any other rough terrain; the monsters there are usually much&lt;br /&gt;
 harder, and they can be aggressive. And remember, use&lt;br /&gt;
 &amp;#039;consider&amp;#039; if you aren&amp;#039;t sure about the monster you are&lt;br /&gt;
 facing.&lt;br /&gt;
&lt;br /&gt;
 WARNING! During the night, there are undeads roaming the&lt;br /&gt;
--More--(86%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 outworld. Many of them are aggressive and most are&lt;br /&gt;
 dangerous. Beginning adventurers should avoid moving in the&lt;br /&gt;
 outworld during the night, or only move along roads and&lt;br /&gt;
 paths then. The monsters do not normally come to roads or&lt;br /&gt;
 paths, but they might be there if they followed someone, so&lt;br /&gt;
 be careful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 There are many other areas that you can explore once you are&lt;br /&gt;
 somewhat more experienced. A good aid in finding these is&lt;br /&gt;
 the graphical worldmap on our www-pages. Go to&lt;br /&gt;
 www.icesus.org/Icesus/ and click on the &amp;quot;World map&amp;quot;&lt;br /&gt;
 link. The city of Vaerlon is the big yellow spot in the&lt;br /&gt;
 middle of the western edge of the map, from which many roads&lt;br /&gt;
 start. Clicking on the map will zoom in on the region and&lt;br /&gt;
 show what the different colours represent.&lt;br /&gt;
&lt;br /&gt;
 When traveling to areas, remember that there is an ep-cost&lt;br /&gt;
 for moving through outworld terrains other than roads, ie if&lt;br /&gt;
 you walk around in the outworld and aren&amp;#039;t on a road, your&lt;br /&gt;
 endurance points will decrease. The rougher the terrain, the&lt;br /&gt;
 more tiring it is to move through.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Player&amp;#039;s_Handbook]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Cyto</name></author>
	</entry>
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