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	<id>https://icesus.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Player_killing_events</id>
	<title>Player killing events - Revision history</title>
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	<updated>2026-04-21T13:45:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://icesus.org/wiki/index.php?title=Player_killing_events&amp;diff=3923&amp;oldid=prev</id>
		<title>imported&gt;Cyto: Created page with &quot;&lt;pre&gt; Player Killing Events ---------------------  There are certain events during which it is permissible to kill another player. In all cases the player killed will have exp...&quot;</title>
		<link rel="alternate" type="text/html" href="https://icesus.org/wiki/index.php?title=Player_killing_events&amp;diff=3923&amp;oldid=prev"/>
		<updated>2019-06-08T21:12:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt; Player Killing Events ---------------------  There are certain events during which it is permissible to kill another player. In all cases the player killed will have exp...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
Player Killing Events&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
There are certain events during which it is permissible to kill&lt;br /&gt;
another player. In all cases the player killed will have explicitly&lt;br /&gt;
chosen, knowing that he may be killed.&lt;br /&gt;
&lt;br /&gt;
General Rules&lt;br /&gt;
  1) A killable player does not have to leave their party. Their party&lt;br /&gt;
     may defend them. If the party does not wish to be attacked then&lt;br /&gt;
     they should kick out the killable player. Harbouring fugitives is&lt;br /&gt;
     dangerous.&lt;br /&gt;
  2) The killable player must warn prospective party members that they&lt;br /&gt;
     are killable and by whom.&lt;br /&gt;
&lt;br /&gt;
Shrine Breaker&lt;br /&gt;
  If a player tries to break a Wilder shrine they will be marked as a&lt;br /&gt;
  shrine breaker. All wilders can see this mark. Any wilder may kill a&lt;br /&gt;
  shrine breaker, at which time the mark is removed.&lt;br /&gt;
&lt;br /&gt;
Shrine Breaker Event&lt;br /&gt;
  During the shrine breaker event, Sertommunn&amp;#039;s lost hat, any wilder&lt;br /&gt;
  in the room with the hat shrine and all of their party members are&lt;br /&gt;
  legal targets.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Player&amp;#039;s_Handbook]][[category:rulebook]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Cyto</name></author>
	</entry>
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